Georgetown Steam Plant in Seattle
September 28, 2024
RECONTRE 3
Collaborative Performance in Extended Reality
Josiah Boothby - French horn
Laura Luna Castillo - VR environment design & visuals
Leanna Keith - flutes
Ashley Menestrina - movement artist
Daniel Peterson - live sound processing
Ewa Trębacz - violin, sound archives
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This collaborative immersive performance brings to life a sound archive based on Ambisonic recordings realized in unique acoustical spaces of historical significance in Washington State. The original sounds were created by Josiah Boothby (French horn), Leanna Keith (flutist) and Ewa Trębacz (violinist and composer), through their improvised sessions in these spaces, recorded and processed by Ewa Trębacz. This initial material become a fragmented archive of sound sources, brought into another abandoned industrial place of significance in the Seattle area - the historic Georgetown Steam Plant.
An archive of sonic fragments is being explored in live performance through the use of room-scale VR, motion capture and positional trackers worn by performers in a 3D environment designed by Laura Luna Castillo, and processed live by composer Daniel Peterson. Movement artist Ashley Menestrina triggers sounds in the virtual space in a dialogue with the musicians, who also activate sounds and create new sound events in real time.
SPAM is a Seattle based experimental arts festival which brings together practitioners working on the fringes and frontiers of new media art and knowledge production. Taking place at various venues across Seattle, the yearly festival consists of a program of exhibitions and performances rooted in, or emerging from, technology driven art and digital culture. |